Catalyst drops now show the stats you would get
September 17, 2026
- FixA catalyst drop now shows its own secondary stats instead of the tier piece's popularity. The catalyst keeps the source item's secondaries, so two drops in the same slot lead to the same tier piece with completely different value to you. The old number told you how many top players wear that tier piece, which is the same figure for every drop in the slot and so could never tell two of them apart. The row now shows what the piece would actually carry. The popularity is still there on hover.
- FixDungeon route is gone from the fight picker, and cleave with 5 targets takes its place. A dungeon route is not modelled for every spec, and for Demon Hunter the sim refused to start at all, so those runs failed with nothing to show for them. Single target and cleave are modelled for everyone.
- FixCharacters loaded from the Armory could fail to sim. When your active spec was missing from what the Armory returned, we paired it with the wrong talent build and the sim stopped before it began. It now leaves talents out and tells you, which runs on the default build for your spec.
Paste a SimC export if you want your own talents rather than the default ones.
Raid item effects are in the numbers now
September 6, 2026
- FixItem procs were missing from every sim. On a raid item the proc rides along with the drop, not with the base item, and we were not passing it on. The sim measured the raw stats and stayed quiet about it. An item could read as a downgrade when it was really one of your better upgrades. All eight Venomcursed items on Ula'tek carry an effect we were dropping.
- FixItems with two gem sockets were treated as having one. That quietly threw away a full gem. The socket count now comes from the item itself.
- FixBiSpilot called pieces best in slot that no guide lists. Any dungeon head, chest, hands or legs drop was borrowing the label from the tier piece it can be turned into. That pushed pieces to the top of your week that Wowhead, Icy Veins and Method never mention. A BiS label now needs a guide behind it. Pieces that made the list on popularity say that instead.
- FixThe vault list is stricter. A piece only shows up there if no guide argues against it, and only when at most two things you want drop in that place. If three or more drop there, rolling is worth more than the vault pick.
Run your sim again to pick up the new numbers. Anything with an Equip or Use effect was reading low before this.
Top player gear is current again
September 3, 2026
- FixThe top-player panel was going stale without telling you. For 13 specs the weekly refresh had been quietly failing, and some were still showing gear from August 22. The problem was a single key level for every spec. A popular spec has plenty of players logging +17 keys. A narrow one does not, and when the sample came up short the refresh skipped that spec and kept the old file. It now steps down a key level until the sample holds up. All 40 specs are current, most with 100 to 200 players behind the numbers.
- FixThe Tidebound Grotto no longer offers LFR. The lair runs on Normal, Heroic and Mythic. That fourth option was never real.
- FixA Voidscar Arena trinket was showing up for healers. Blizzard took the healing specs off Mindpiercer's Sigil, and this week's data rebuild picked it up.
- NewThe token box knows about week 8. It assumes one Voidcore a week, which is what the Great Vault gives you. When Orin Straylight opens in season week 8 it switches to two. If you paste from the SimC addon it still reads your real balance and ignores the guess.
Every spec panel says which key level and how many players it is built on, so you can see what is behind the numbers.
What the guides recommend, while the logs catch up
August 17, 2026
- NewBiS from the class guides, per slot. Nobody has logged enough of Season 2 for real top-player data yet, so the "Top players' gear" panel now shows what Wowhead, Icy Veins and Method pick for your spec instead of sitting empty. All 40 specs, all three sources.
- NewWhere they disagree, you see both. Each row lists which sources back which item. That's a real difference of opinion, not an error, and it's usually about trinkets, rings and weapons — the slots where opinions actually differ.
- NewEvery row is something you can act on. ★ adds it to your wishlist so the Favorites ranking targets it, the drop location jumps you to that group in the loot list, and ↻ means the pick is a catalyst — pointing at the item you actually roll for, not the tier piece you end up with.
The panel retires itself. As soon as Warcraft Logs has enough Season 2 data, the real top-player numbers take over automatically.
Pick your item level horizon, and a catalyst correction
August 14, 2026
- NewTwo item level settings, in step 1. You choose how loot is valued and how your own gear is measured, separately. Fully upgraded (default on both) values a piece at the level you'll crest it to — a +10 key drops 318 and caps at 334. As it drops uses what the roll actually hands you, which is the horizon a Raidbots Droptimizer uses, so you can compare the two tools directly. Mix them if you want to know what a piece will be worth once upgraded compared with where you stand today; the ranking says so when you do.
- FixCatalysing doesn't change an item's stats this season. The converted piece keeps the secondaries of whatever you feed in, so the only thing catalysing decides is whether you reach your 2- and 4-piece set bonus. We were simulating the tier piece's own stats, which was the wrong item. The loot list now says what actually matters: convert the pieces you'd wear anyway.
- FixHeroic raid bosses take one bonus roll per week, same as Mythic. We had them as re-rollable all week, which let the plan suggest spending five Voidcores on one boss and quietly pushed you toward Heroic over Mythic. Loot lockouts are per difficulty, not per week of attempts.
- FixThe last two Mythic bosses' bonus only applies on Mythic. On Heroic they were reading 328 with nothing to back it up.
- FixHealers: the trip to QuestionablyEpic is a lot shorter. The page now remembers it's waiting for your report, brings the paste box to you when you come back, and loads the report automatically if you paste the link anywhere. Copy the address bar after the report finishes — QE has no share button, and the code only appears once it's done. One QE run covers dungeons and raid.
- FixMythic+ key levels show what each step actually gives: +2-3 drops 305, +4-5 308, +6 311, +7-9 315, +10 and up 318.
The Very Rare weapons from the last two bosses are now flagged in the data. They drop far less often than everything else in the pool, so treat their odds accordingly — we're not pretending to know the exact rate.
Season 2 is live in LootPilot
August 12, 2026
- NewSeason 2 loot is in: the new dungeon pool (including Altar of Fangs), The Venomous Abyss, and the new Tidebound Grotto lair. Season 1's dungeons are out of the rotation, so they're gone from your list.
- NewSeason 2 item levels, checked against live data: a bonus roll gives you the Great Vault reward for that content, and LootPilot values it at what you'll crest it up to — the same way your own gear is measured. A Heroic raid roll drops at 318 and caps at 334, Mythic drops straight at 334, and the last two Mythic bosses give 344. A +10 key drops at 318 and caps at 334; lower keys 305 to 321.
- NewLairs are handled properly: you can run The Tidebound Grotto more than once a week, but a Voidcore only works there once per week — so LootPilot treats it as a one-shot instead of telling you to keep rolling it.
- NewPlan before the season starts: nobody has Voidcores yet, so the token count starts at 0 and the ranking shows where your first one should go the moment it lands.
- FixTop players' gear is honest about the gap: nobody has logged Season 2 yet, so the panel says so instead of showing you last season's items.
Season 2 starts Aug 18 (EU: Aug 19), and bonus rolls come back with your second vault, the week of Aug 25. Fresh season means fresh data — if a number looks wrong, tell us on Discord.
Patch 12.1 support
August 11, 2026
- NewSims now run on the 12.1.0 build, switched over the same day the patch went live. As with any fresh patch, expect bumps, hotfixes and changes.
- NewWhy it matters: the class tuning in 12.1 moves numbers a lot — the same character simmed 14% higher on the new build. Running your character on last patch's build would have quietly given you the wrong numbers.
- NewSet bonuses are now measured, not assumed: LootPilot works out what your 2-set and 4-set are actually worth on your own gear, so it knows when a tier piece that looks smaller is really the bigger upgrade.
Season 2 starts August 18 (EU: 19). LootPilot switches to the new dungeons, raid and item levels on the day — and bonus rolls return with your second vault, the week of August 25.